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Death & Graveyard

Death in Loosh Lurkers is permanent. There are no second chances. When your Lurker dies, everything is lost except the memory preserved in the graveyard.

Death Mechanics

What Triggers Death?

Your Lurker dies when hunger reaches 0%.

StatEffect at 0%
HungerDEATH. Pet permanently deleted
HappinessNo death. Just affects battle power
EnergyNo death. Just affects battle power
Death is Permanent

When your Lurker dies, it cannot be recovered. All associated data is deleted from the database.

What Gets Deleted

When your Lurker dies, the following data is permanently removed:

  • Your player record
  • Your pet record
  • All battle history
  • Battle cooldowns
  • Activity logs

You effectively cease to exist in the game.

Death Warning System

The game provides warnings before death:

Hunger LevelWarning
25% and aboveSafe, normal operation
Below 25%Skull indicator appears
Below 25%Battles disabled
0%Immediate death

When you see the skull indicator, feed your Lurker immediately.

Death During Battle

Both pets are checked for death status before a battle:

  • If your hunger is 0% at battle time, you die before the battle
  • If your opponent's hunger is 0%, they die and the battle is cancelled
  • Death checks happen before battle calculation

This prevents exploitation of the battle system with dying pets.

The Graveyard

The graveyard is a permanent memorial for all deceased Lurkers.

What's Recorded

When your Lurker dies, the following information is preserved in the graveyard:

FieldDescription
Pet NameYour Lurker's name
Owner WalletYour wallet address
Final PointsPoints at time of death
Final StatsHunger, happiness, energy (all at death)
Total BattlesNumber of battles fought
Death TimeWhen your pet died
LifespanHow long your pet lived

Graveyard is Permanent

Unlike other data, graveyard records are never deleted:

  • Records persist forever
  • Acts as a historical ledger of all pets
  • Shows the full history of the game

Viewing the Graveyard

The graveyard is publicly viewable:

  • Browse all deceased pets
  • Search by wallet address
  • See death statistics
  • View final stats of fallen Lurkers

Starting Over After Death

When your Lurker dies:

  1. Re-register and create a new player account with your wallet
  2. Mint again and create a new Lurker (costs 100,000 $LOOSH when active)
  3. Start fresh with 1,000 points and 100% stats

There is no way to recover your previous pet, points, or battle history.

What You Keep

  • Your wallet address (you can still use the same wallet)
  • Knowledge of how the game works
  • Your graveyard record (memorial of your fallen pet)

What You Lose

  • Your pet
  • All accumulated points
  • Battle history
  • Leaderboard position

Death Statistics

The graveyard enables interesting statistics:

  • Average lifespan of Lurkers
  • Most common death times
  • Top pet names
  • Historical leaderboard snapshots

Avoiding Death

Daily Checklist

To keep your Lurker alive:

  1. Check hunger every 1-2 days minimum
  2. Feed when hunger drops below 50%
  3. Never ignore the skull warning
  4. Set reminders if you're forgetful

Hunger Decay Rate

Hunger depletes from 100% to 0% over 72 hours (3 days)
Decay rate: ~1.39% per hour

This means:

  • After 24 hours: ~67% hunger remaining
  • After 48 hours: ~33% hunger remaining
  • After 72 hours: 0%, DEATH

Safety Margins

Time Since Last FeedHunger LevelRisk
0-24 hours67-100%Safe
24-48 hours33-67%Moderate
48-60 hours17-33%High risk
60-72 hours0-17%Critical, skull warning
72+ hours0%DEAD
Your Pet's Life is in Your Hands

There are no notifications, no auto-saves, no recovery mechanisms. If you forget to feed your Lurker for 3 days, it dies. Set a reminder!

Track your actions and stay informed: Activity Logs